Games · Vcrush how-to

How to play Vcrush

Vcrush is the sweet-shop match-3 on this hub. The tray is eight by eight. You are behind the counter. A move is a swap of two sweets that share an edge. Three of a kind clear. The cascade fills the holes from above. You have fifteen levels and five lives.

Two inputs work on a phone: drag a sweet onto its neighbour, or tap one and then tap the next. A keyboard on a laptop uses arrows and space. If the tiles feel small, the larger-sweets control on the play screen grows the targets. Colour is not the only cue; each flavour has its own silhouette.

The question most people ask first: a hazelnut is an ingredient, not a sweet. To get rid of one, clear the sweets directly underneath it so it falls; when it reaches the bottom row of its column it slides out of the tray and counts towards the level's total.

What follows is the same guidebook that sits behind the question mark in the game: one entry for everything that can appear on the tray, what it is, how you clear or collect it, and one tip.

The six sweets

Every flavour has its own shape as well as its own colour, so the tray reads in greyscale. Early levels deal four flavours; five from level 5; all six only on late gate levels and in the endless Sweet Tooth tray. Any plain sweet clears the same way: three or more in a row or a column.

Specials

A longer line earns a marked sweet. It keeps its flavour and still matches like a plain one; it fires when it is matched, swapped with another special, or caught in any blast. Five beats an L, and an L beats four.

Putting two together

Swap two specials that sit next to each other and they go off as one; no line is needed.

Blockers and lodgers: jelly, icing, the hazelnut and the frog

None of these are sweets. They are the job.

What a level asks for

The goal is written under the level name. Meet it before the moves run out and you have passed, whatever the score says.

Moves, lives and stars

Progress writes to this browser under vcrush:v1. We do not restore a save you wiped. For the tab-versus-app argument see match-3 in a browser tab. For the cash-out question see house rules.

How do you play Vcrush?

Swap two sweets that sit next to each other to line up three or more of the same kind. Drag, or tap one then tap its neighbour. Fifteen levels sit behind the counter.

Is Vcrush free to play?

Yes. There is no shop, no lives timer to wait out, and nothing to buy. Five lives refill with one tap.

What does the jelly frog do?

The frog is not a sweet. Clear his flavour in the four squares around him to feed him. When he is full, tap him and tap a square; he hops and bursts. Feed him past ready and the burst grows from three-by-three to five-by-five.

What is a hazelnut in Vcrush?

An ingredient, not a sweet. It has no flavour, so it never matches. Clear the sweets underneath it and it falls, or shove it a square when the sweet it displaces makes a line; when it reaches the bottom row it slides out of the tray and counts towards the level's total. The wells under a nut are tinted to show the path, and a column-clearing striped sweet in its column brings it straight down.

How do you clear jelly and icing?

Jelly is cleared by matching on the covered square; two-layer jelly needs two clears. Icing is the opposite: matching on it does nothing, and it breaks when you clear a sweet in one of the four squares next to it, one layer per clear.

Where is progress kept?

In this browser only, under the key vcrush:v1. Clearing site data deletes it. Nothing is uploaded.

Is this a casino?

No. There is no sportsbook, no wallet, and no way to cash out. Stars and scores stay in the game. They have no cash value.

Will this page show ads?

This site is supported by Adsterra advertising, which may include display, native, pop-under, and floating or social formats. Ads do not change Vcrush moves, lives, stars, or progress.

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